However I also get the criticism of the new one. Take what I'm saying with a grain of salt, as I wasn't a huge fan of the first Outlast despite enjoying the horror genre, though I definitely understand the enjoyment. It's fair to be critical when you once innovated with your game, then stick to the same thing when everyone else is on board, Halo being a good example of this, and the widespread criticism of CoD being similar as well. And now, upon releasing a very similar game, the genre has been done many times in this style, and arguably better by other games, RE7 I see was mentioned for just that. The issue I seem to see with Outlast 2, is the fact that when it released originally, was that only a few games were doing what it did. I would argue that although Uncharted has remained similar to it's previous entries, they add mechanics that do change the approach to the game. And that Gears of War, although praised for it's quality, was described as not having changed much, and therefore only recommended to new comers or long time fans. I'd like to make a point, and not trying to start an argument, but many people have been critical of Halo's moves lately in terms of it's recent releases, mainly how 5 had no co-op, or innovation, and how Halo Wars was okay, but not great. Please note that this subreddit is not affiliated with Sony or any of its subsidiaries. Result: GameName Spoiler: spoiler text here Legacy Platforms: PS3 - PS2 - PS1 - PSP Spoiler Formatting PlayStation: Vue - TV - Wallpapers & Themes
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